Vuforia unity for mac5/24/2023 For information on optimising for mobile devices, see Unity documentation on mobile optimisation. You should adhere to the same performance considerations as required for developing regular mobile games. These are all available from inside the Unity Editor. More info See in Glossary to provide feature functionality to your application. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. More info See in Glossary designed to be dropped into a Scene A Scene contains the environments and menus of your game. The prefab acts as a template from which you can create new object instances in the scene. Vuforia provides a selection of Prefabs An asset type that allows you to store a GameObject complete with components and properties. Follow the instructions for downloading and installing Unity on the InstallingUnity manual page. The Unity Installer includes the Vuforia SDK. See in Glossary or MR mobile applications is very similar to the set-up process for building with Unity for a mobile platform. Images submitted with Cloud Recognition queries in order to match image for a Recognition event (not used by the lunar and planetARy app).Setting up your project to develop Vuforia AR Augmented Reality (AR) uses computer graphics or video composited on top of a live video feed to augment the view and create interaction with real and virtual objects. The IP address used by the end user’s device for the purpose of inferring the country of use (but not the exact location).ĥ. Camera start time when Vuforia is runningĤ.Initial application session timestamp determined at the first time an app is launched after being installed on a device.Information about the Developer Application and its use such as: Cloud Recognition client key for apps that utilize Cloud Recognition (not used by the lunar and planetARy app)ģ.
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